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Toggle navigation OGNHome Basics & Ability Scores Alignment & Description Races Classes Ex-Class Archetypes Character Advancement Class Archetypes Core Classes Barbarian Bard Cleric Druid Fighter Monk Paladin Ranger Rogue Sorcerer Wizard Base Classes Alternate Classes Hybrid Classes Unchained Classes Prestige Classes NPC Classes 3rd Party Classes Monster Classes (3pp) Arcane Archetypes (3pp) 3rd Party Prestige Classes 3rd Party NPC Classes Feats Skills Traits Equipment Magic Items Legacy Items Magic Item Sets Magic Item Creation Relics Magic Plants Rings Wondrous Items Artifacts Cursed Items Intelligent Items Magic Armor Magic Items (3rd Party) Magic Items DB Magic Weapons Potions Rods Scrolls Sin Runes (3.5) Staves Wands Magic Special Materials (Third-Party) Gaming Accessories Gamemastering Bestiary Alternative Rule Systems Occult! Classes Rules Psychic Magic Subscribe to the Open Gaming Network and get everything ad-free! Home Players Basics & Ability Scores Ability Scores Alignment Character Creation Outline Glossary Character Descriptions Core Classes Barbarian – Rage Powers Bard – Masterpieces Cleric – Domains, Subdomains & Gods Druid – Animal Companions Fighter – Bonus Combat Feats Monk – Monk’s Bonus Feats Paladin – Mercies Ranger – Animal Companions | Ranger Traps Rogue – Rogue Talents Sorcerer – Sorcerer Bloodlines Wizard – Arcane Schools | Familiars | Arcane Discoveries Base Classes Alchemist – Discoveries Cavalier – Cavalier Orders / Samurai Orders Gunslinger – Gunslinger’s Deeds Inquisitor – Domain or Inquisition Magus – Magus Arcana Omdura Oracle – Mysteries | Curses Shifter – Aspects Summoner – Eidolons Vigilante – Social Talents | Vigilante Talents Witch – Patrons | Witch’s Familiars | Witch’s Hexes Vampire Hunter Alternate Classes Antipaladin – Cruelties Ninja – Ninja Tricks Samurai – Samurai Orders / Cavalier Orders Hybrid Classes Arcanist – Arcanist Exploits Bloodrager – Bloodrager 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